Category Archives: Dota2Items

Moon Shard

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 Recipe:    4300    Use: Consume the Moon Shard to permanently gain 60 attack speed. Does not stack. Passive: Shade Sight – Grants 250 bonus night vision. + 120 Attack Speed SHADE BONUS NIGHT VISION: 250 CONSUME ATTACK SPEED: 60

Monkey King Bar

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 Recipe:    5400    Passive: Mini-Bash – Grants each attack a chance to deal bonus damage and deal a mini-stun. Passive: True Strike – Prevents your attacks from missing. True Strike does not work when attacking enemy structures. + 88 Damage + 15 Attack Speed MINI-BASH CHANCE: 35% MINI-BASH DAMAGE: 100

Mjollnir

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 Recipe:    5700    Active: Static Charge – Places a charged shield on a target unit which has a 20% chance to release a shocking bolt at a nearby attacker and 4 additional enemies. Passive: Chain Lightning – Grants a chance on attack to release a bolt of electricity that leaps between 8 targets, dealing […]

Mekansm

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  Recipe:    2300    Active: Restore – Heals 250 health and gives +2 armor to allied units in a 900 radius. Passive: Mekansm Aura – Grants 4 health regeneration to allied units in a 900 radius. Multiple instances of Mekansm Aura do not stack. + 5 All Attributes + 5 Armor AURA HEALTH REGEN: […]

Necronomicon

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 Recipe:    2700    Active: Demonic Summoning – Summons a Warrior and an Archer to fight for you for 40 seconds, whose strength and abilities increase as Necronomicon is upgraded. Warrior gains True Sight at level 3. Upgradable. + 15/21/24 Intelligence + 8/12/16 Strength WARRIOR HEALTH: 600/700/800 WARRIOR DAMAGE: 45/60/75 WARRIOR MANA BREAK: 25/50/75 WARRIOR […]

Ogre Club

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1000    + 10 Strength The Ogre Club is a component of 3 of the most used items in the game: Aghanims Scepter, Black King Bar and Sange. You usually don’t buy this and just keep it in your inventory. It’s +190 HP makes it a very good option as a first item out of […]

Octarine Core

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  Recipe:    5900    Passive: Cooldown Reduction – Reduces the cooldown time of all spells and items by 25%. Passive: Spell Lifesteal – A percentage of damage caused by spells is returned to the caster as health. + 25 Intelligence + 450 Health + 400 Mana + 4 HP Regeneration + 100% Mana Regeneration […]

Observer Ward

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75    Use: Plants an Observer Ward, an invisible watcher that gives vision of its surrounding area to your team. Lasts 7 minutes. Hold Control to give one Observer Ward to an allied hero. VISION RANGE: 1600 DURATION (MINUTES): 7 Because vision is a key component of the game, Observer Wards are the heart and […]